Solo Unity dev shares a project folder setup for AI agent roles
A solo developer described how they set up several AI role files inside a Unity project while building a mobile card game. They said open-ended chat prompts can lose context and lead to messy code. Their setup uses separate markdown files for roles such as C# developer, UI designer, game designer, and audio designer.
Key points
- The author is building a mobile card game in Unity 6 as a solo developer.
- They created a .claude/agents/ folder inside the project directory.
- csharp-developer.md holds rules for cleaner C# code.
- ui-designer.md focuses on Unity UI Toolkit, UXML, and USS styles.
- game-designer.md and audio-designer.md cover game rules and audio guidance.
Quick term guide
- Solo developer
- An individual who handles all parts of creating a project or product alone.
- prompts
- Instructions you give to an AI tool.
- context
- The information an AI uses to understand your request, such as files, notes, and past messages.
- Markdown
- A simple text format for headings, lists, links, and other basic document structure.
- workflow
- A repeatable set of steps for getting a task done.
- project files
- Files connected to an AI tool so it can use them as context.
- directory
- A website that lists and sorts products or services in one place.
- UI Toolkit
- Unity’s system for building screens, buttons, menus, and other interface parts.