Indie apps may fail from lack of visibility, not bad code

A user on r/SideProject says many indie apps fail because of weak marketing, not bad code. The post says some well-built apps get almost no downloads, while some average apps get thousands. The writer says the difference is usually distribution and asks others whether they agree.

Key points

  • The writer says indie apps often fail because of weak marketing.
  • The post contrasts well-built apps with few downloads and average apps with many users.
  • It names distribution as the usual difference.
  • It asks the community to agree or disagree.
  • The source does not give detailed examples or a step-by-step method.

Quick term guide

r/SideProject
A Reddit forum where people share small personal products and projects.
SideProject
A small personal project built outside a main job or company product.
indie apps
Apps made by an individual or small team instead of a large company.
marketing
The activities used to tell people about a product and encourage them to buy it.
downloads
The number of times a program or app has been saved onto a user's device.
distribution
All the work involved in getting your product or content in front of people — posting on social media, sending emails, sharing in communities, etc.
business
An activity where you provide value to others in exchange for money.
traffic
The people who visit a website or app.
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